Hi everyone,
I am looking to hire an experienced 3D artist with experience in the creation of character and props for games with teaching skills. My main focus will be stylized characters and props for video games.
I am looking for someone who has mastered the full pipeline and can help me unblock specific technical/artistic issues I encounter during my workflow.
Focus Areas:
- Hard Surface & Poly Modeling: Clean Sub-D workflows for stylized props and base meshes.
- Sculpting: Zbrush or Blender sculpting.
- Game-Ready Pipeline: Professional retopology, UV optimization, and baking.
Requirements:
- Language: Spanish (Preferred) or English.
- Style: Proven experience in a Stylized/Hand-painted aesthetic (think Overwatch, Fortnite, League of Legends style). I am aiming low/mid poly resolution models.
- Communication: Comfortable doing 1-on-1 calls (Discord/Zoom/etc…) and providing constructive feedback.
Payment: I have thought that taking 1h per week or 2h every 2 weeks for reviews will be a good meet freequency. Please send me your hourly rate. For me this will be a long time relationship. So please, take that into account.
How to contact me: If you are interested, please send me a Private Message (PM) with a link to your portfolio (ArtStation/Behance/etc) and a brief mention of your teaching or professional experience. You can contact me on discord too. Add me as friend with the tag name: hexdump
P.D: Take into account that this are not regular classes. I’m not experienced but have done a good amount of work prior to post this. I can use blender, zbrush, substance painter, photoshop and clipstudio paint at a decent level. What I mainly look for is someone to share my 3D journey and help me when I get stuck.
Looking forward to working with you!