HMS Dreadnought

Having modeled and textured aircraft and cars, I decided to challenge myself a little bit. To this end, I am trying to make a photorealistic model of the early 20th-century battleship HMS Dreadnought. I have begun with the hull since it is the most complicated bit of geometry (in my opinion) and continued to add details from the keel upwards. Thus far, I have added some details to the superstructure and the barbets for the midship turrets (later to be modeled). I have added the freestyle overlay to emphasize the various parts of the mesh.


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Further work on the superstructure is now done…especially in the midship area.




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More superstructure details as well as rigging now added based on various references such as model kits, drawings and other models. Some items such as the lifeboats and steam launch boats are external assets to expedite the process.




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This looks great already, I am looking forward to seeing her completed!

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A first pass of substance painter texturing. Some details are already there. I may continue to add more details such as hand painted rust drips and some more rivets and panel lines in areas lacking detail.




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