The left one is the final render.(reference)
The right one is composite one(using holdout to mask next object)
I don’t know why the edge of the holdout becomes thin and transparent that I can see red background now…
My environtment :
1000x1000 pixel render size(I only show region here)
My method :
- set holdout for next object and render
- save as .png 8bit (tried 16bit too)
- render other one
- composite them in photoshop
- composite using object ID and compositor in blender is fine, without any gap.
exporting as image makes it gap, I think.