Hologram garden i made for artstation challenge, i’m quite proud of it, since it’s my first time i’m doing environment art so it might feel sluggish in some area, since personally i’ve never been to anywhere that’s remotely like this one. I learned that visualizing is fun but when it come to actual rendering composition it’s quite hard to get the grip.
Second environment for the challenge is also under development.
Also anyone got an idea for a performance friendly ivy system ? The scene has 20 million tris and most of them are on the ivies