hi blender artists. im currently modeling a hand and ive rigged it up with bones, problem is im trying to join some nails with the hand (different objects) and have them work with bones.
ive tried just parenting the nails to the hand, but they warp with the model; as you can see in the ss (index finger).
O.K. apply a vertex group to each nail named after the bone that you want to move to move it. If the fingers no longer move; then just turn the envelopes back on. It should work properly then.