No problem … and thanks very much … I love to use this script, glad I can again
Edit-> When I follow the steps to create the horn, I get the following error in the console window when I try to Grab Face:
Traceback (most recent call last):
File “<string>”, line 153, in bevent
AttributeError: no such Blender Text.
The SpecialCursor has been created (an empty) and one face of a cube has been selected using UV Face Select mode.
Any ideas?[/quote]
Yes, you have to open the gui_horn.py and the horn.py inside the Text Window, then select the gui_horn.py and press Alt-P. The error that you have appears when you ommit to open the horn.py inside the Text Window.
Try it and if the error persist, post another comment
Wow I’m deeply impressed. I didn’t know what is possible with python api.
It’s genial, super.
Every time I start a project in blender’s python api I soon reach the limits.
Thx for this greate tool.
sweet! thankyou… Another question on the lines of this, Did you at one point make a script that lets a user draw linesw of connected vertices? I kinda recall you did it as a pre experiment for the horn extrude… Maybe not…
sweet! thankyou… Another question on the lines of this, Did you at one point make a script that lets a user draw linesw of connected vertices? I kinda recall you did it as a pre experiment for the horn extrude… Maybe not…[/quote]
Sorry %| but I have a Teflon Memory: nothing sticks for long periods.
I dont remember.
I know your very busy and that you have provided the code ‘as is’, and plan no further versions, but any chance of getting it to work with blender 2.40? One problem is caused by the _m.transpose() function call in horn_gui.py, which causes old cornelius to mutate!
The main problem is that the BGL drawing doesn’t seem to work at all when I move the SpecialCursor even with a bog standard cube, any chance of a quick code freshen?