I’m trying to extrude a series of vertices and faces through the center of an object so that I don’t have to make the opposite side from scratch. It looks like it should until I rotate the view to find that the extruded vertices are placed horribly wrong. This only happens with this one object as far as I can tell. I can’t even just move the region towards the center of the wheel without major distortion.
how the vertices go WAY over there I don’t know. they should all still be in the center of the wheel.
Thanks for any advice or info. For now I guess I will split and try moving as a separate piece then replace all the faces.