Horror winter scene

Part of gamedev.tv’s 3d artist program there is a one week module for making a low poli winter scene. I have been lucky enough to join this program as an alumni support and while this topic came on, I felt inspired to join in. I let go of the low poli aspect of the module and instead wanted to focus on lighting and story telling.
I had a lot of fun making the scene. I build a small tree generator in geo-nodes following a tutorial, had some inspiration of adding motion blur on the snow to give it more light and had a play with the compositor and added ghosts effect to the whole scene. My sculpting skill definitely need work.

It was a first time for me to really make an ominous scene, but I am very happy with the outcome. If you have any opinions about the piece or any feedback. Feel free to share.

3 Likes

I featured you on BlenderNation, have a great weekend!

1 Like

Thank you Bart, that is a huge honer.

1 Like