Hey guys!
I’m started a new project last week. I’m making a Fan Art of the game Hotline Miami based on this amazing image by Wouter Gort : http://www.artstation.com/artwork/do-you-like-hurting-people
I’m making a game-res version of the character on the right.
I know some of you probably won’t like it but there will be as much blender work as non blender work in this thread, keep that in mind when scrolling down the pages (if it ever reaches multiple pages).
With this character I want to learn as much as I can on every aspect of the pipeline.
I will be using Blender (obviously), Zbrush, Marvelous designer for the clothes (Or Zbrush If I don’t suceed with Marvelous), the Quixel Suite and i’ll render it in Marmoset toolbag 2.
Anyway, I started with the shotgun since I wanted to try the new quixel suite really bad and I think it went pretty well. I may have went a little too far on the scratches but i’ll fix it later. I won’t change anything on the shotgun till the character isn’t done.
That does’nt mean you don’t have to critique it though! I really appreciate any kind of constructive critique/advice, being positive or negative.
Here it is :
And with the wireframe :
for those who are interested, i’ve been recording my process and I made a youtube Playlist out of it : https://www.youtube.com/playlist?list=PLHIXNRm5XZobyg8zUgme23JnM6OZatB1R
Since my internet connection is down for now, I don’t know when i’ll be able to upload the next videos.
Hope you like it and I’ll keep you guys posted!