House in Nature - Exterior

architecture
texturing
modeling
(Jesus) #1

Nature scene for practice vegetation modeling and texturing, all made by me and I use E-cycles for rendering all.





15 Likes

(Jesus) #2

More cleaner and diferent sun position n.n

0 Likes

(NoWhiteSpace) #3

Love the vegetation. How did you go about this? Did you use any specific workflow?

0 Likes

(Jesus) #4

I used Linear workflow concepts and PBR materials for make this, but really not have a specific workflow xD

0 Likes

(dbalex) #5

Nice images and incredible vegetation! Did you use modular tree addon for the trees?

And how did you do the grass? With individual grass strands or did you make bigger grass patches? I’m looking for a good grass solution.

Nice work anyway, congratz !

0 Likes

(Jesus) #6

I used sapling tree for make the trees, and for the grass I use grass patches n.n

2 Likes

(Bart Veldhuizen) #7

I featured you on BlenderNation, have a great weekend!

1 Like