Designed and rendered a house that I felt like I would love to be in this weekend.
I wanted to get a good overview on using Scatter. It’s pretty intuitive, but with using so many particles, I have no idea what’s going on until i do test renders. I am still not 100% happy with the grass, but felt it’s more important to wrap the project up than to continue to fiddle.
My biggest challenge was getting this to render on 8gb GPU ram. For the second render, i did two passes - one without the interior stuff, and a small border area only with the interiors and scatter particles turned off. With assets and particles, it takes nearly 5 or 6 minutes into the render pre-compute until it sorts out that there wouldn’t be enough ram.
Rendered with Cycles, 250 samples or RTX 2080 Super + GTX 1070 (pretty useless these days) with Optix denoising, about 10 min each.
Thoughts? Comments? Suggestions?