House in Woods

My First Environment Art in Unity HDRP or in any game Engine.
I was learning unity engine from Last year (2020) including C# Programming.
And Finally today i created a medieval house in woods to live a very peaceful life.
I’m really impressed with the Unity HDRP and its tools.
3D Modeling of House is done in Blender with few other props as well. including UV Unwrapping according to the appropriate textures and the size.
Trees i created in tree it.
And Rest of the feast is from Quixel Megascans.
I never used Quixel before because i like to create my own assets but they really have an impressive quality and worth to use to save time for sure.
There is also a small 20 sec video on Artstation profile which you can check from this Link: https://www.artstation.com/artwork/L3LWW5

You can follow me on other Social Media Platforms:
Facebook: https://www.facebook.com/NishantNeerajArts/
Twitter: https://twitter.com/NishantNeerajA1
Instagram: https://www.instagram.com/cg_force_/?hl=en
Youtube: https://www.youtube.com/channel/UC_ENWs7knhRnFMghFijp2iQ

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:+1:
Great work, congrats.

1 Like

Thank You!! :slightly_smiling_face:

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I featured you on BlenderNation, have a great weekend!

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Thank You Bart!! :slight_smile:

1 Like