this is my latest interior design. Rendered in E-cycles. 1000 samples 20 - 30 min on RTX2080ti + Titan Black.
I think it’s very nice. I feel like there could be some more detail in the roughness and normal/bump of the materials. Everything looks far too clean and smooth. I know the point is more ‘beauty architecture’, but adding a bit of bump and roughness grit to a few materials could sell the scene a little more. I don’t do architectural work, so I could be wrong. For one instance, even the shirts are shiny.