House - UNVB_0524

Hey, guys!

I continue in my studies with blender.
This is an architectural project for a single-family “mixed-use development” (chatgpt =) ) that I designed.

There’s still a lot to learn about light, textures and post production to achieve some good realism.

Hope you like it and constructive feedbacks are really welcome!


Blender 4 + Gimp | 2160x2160px | 512 samples


Blender 4 + Gimp | 2160x2160px | 512 samples


Blender 4 + Gimp | 2160x2160px | 512 samples

Thanks! :wink:

11 Likes

Hi Ayrtonmcn
I have to say I like it!
If I may - I would take a closer look at road texture, it looks like it is wet or too slippery. Even though it makes nice reflections it looks unreal - I would increase bump, and roughness and for a similar effect I would add puddles of water.

Also, I would go just a bit lower with the camera because the composition leads you to the roof I would prefer a balcony :slight_smile: On a shot with lights on I would prefer some furniture inside, so it leads the viewer in :slight_smile:

Besides that great work with greenery and other details!
I am looking forward seeing more of your works!

1 Like

Hi 3dShaker!

First of all, congratulations on your work at 3dshaker.com ! :clap:

I appreciate your feedback, and I’m going to study those suggestions to learn how to apply them in my next project. About the lack of furniture inside, I have to admit that I should have added at least some curtains. :sweat_smile:

Thank you!

I featured you on BlenderNation, have a great weekend!

1 Like

Thanks, Bart! Have a great weekend too!

1 Like