Hey its me, this time I am wondering how to make something hover about a foot off the ground, but can still ram into stuff if you go to fast. Please help if you can.
Tinker with the FH spring force settings in the dynamics settings in the object’s material, what it does is apply a force that can make an object appear to hover. (search for the old skategirl demo to show one thing it can be used for)
This is the easy way, you can also use python if you need absolute control over how the hovering works.