Hi guys, I was wondering if you could help me achieve a vision. I am modeling a personal project and I wish to make the botton edges of my water object to fade like the concept I did… I think the image can show it better (I’ve photoshopped it). I’ve managed to animate the surface of the water by keyframing a displacer modifier.
How can I achieve this visual? My node shader knowledge is pretty basic (actually I am a noob at this). I appreciate your time and effort!