Hi guys, I was wondering if you could help me achieve a vision. I am modeling a personal project and I wish to make the botton edges of my water object to fade like the concept I did… I think the image can show it better (I’ve photoshopped it). I’ve managed to animate the surface of the water by keyframing a displacer modifier.
I’m using Eevee! The fade is not supposed to animate (just the waves on the top, but that I’ve figured out) and I want it to have a transparent background as well
Hi guys! it worked!! Thank you so much! I did every suggestion and ended up mixing a bit of each other to achieve the results I was looking for, it ended up like this, but I will tweak it a bit more: