I want to change UV coordinates between frames in the same way I change Loc, Rot and Scale, when advancing a frame. Is this possible?
Please see the image below:
The above effect may trick some people but it is not mathematically correct. The UV coordinates of that faces are always the same and what moves is the object. I want the object to be always in front of the camera in the same position and then make the texture move to the right. The UV coordinates shall change not the object axis. But I don’t know how to have different uv coordinates for each frame.
Thank you for read.