Hi guy’s, i did an animation on the hexagon wall with randomize transform, the animation is on the y axis and i have try everything i could think of to copy it to form an hexagonal wall at each pillars. But when i try to copy the animated wall and rotate it to form the hexagonal wall it simply get back on top of the original one.
I have try resetting location, all transforms without success, then i tried to copy it as an instance same thing and i have finally tried ctrl+l to link animation data and played with relations to no avail. To finish i tried baking the animation and again failure.
Is it even possible or do i have to animate each wall one at the time with the pain of changing origins axis etc?