How Can I Get Hard Shadows from a Sun Light in Blender 3.1 Cycles?

I’m using a low-angle Sun light and want my trees to cast long, hard shadows. But my shadows are too soft and diffused. Older versions of Blender had a Size field for the Sun light, which affected shadow hardness, but I don’t see it in 3.1

Thanks.

Try to lower the angle value (0º will be very sharp).

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Excellent! That did the trick! Thank you so much!

DG