So here is what i mean by that, i have a transparent texture for a model im making. And i want to only make that texture glow in the dark.
A showcase of the texture:
Can’t test right now, but I’d give the glowy part its own material ID, then create a mask from that ID in post, possibly multiplied with the image color, which is then fed to a glare node.
While i was trying to do that, i just found out how to do it! I just went into the textures settings and clicked “emit” I knew materials had emit but didnt know textures had those. Thank you so much still!