How can I make the sprite less big on the model?


I made a sprite for the cubes and used it for the half cube as well. but the pixelated grass on the half cube is much bigger than the grass on the 2 other cubes. How can I make the sprite size in the half cube the same size as the sprites of the cubes?

Hi,

In your Shading tab, add a Value node and tie it with the Scale input of your Mapping one node. Then just try to reduce its value:

Or, go to your UV Editing tab, select that face your want to downscale, hit U key and select Mark Seam (see screenshot below):

After that, you’ll be able to work only with that specific face that you have just seamed from the rest part:

Just select that face and press S key, then move your mouse to scale it up/down, parallel looking at your right texture in 3D viewport, until the final result will satisfy your needs.

Hope that helps

Cheers,
Sergey

Change the UVs for your triangle thingy like so:

(the inner trianlge is a result of using you image where it is visible)