Hello,
Let’s imagine a have a scene with some objects and a dozen of materials applied to different parts of these objects. How can I see a list of all materials used in a scene and edit their nodes?
Hello,
Let’s imagine a have a scene with some objects and a dozen of materials applied to different parts of these objects. How can I see a list of all materials used in a scene and edit their nodes?
If I’m not mistaken that will also show materials that are in other scenes, not just the current one if the OPs question thinks that is important (their phrasing is unclear)
To see all of the materials you can also look show data blocks in the outliner and look at materials
My bad. Here comes a clarification.
I need a list of materials with ability to switch between them and edit their nodes. Using your screenshots as example, I would like to choose Red_mat, open its nodes, change some parameters and save. The best analogy would be Material editor in 3DS Max. Is it possible in Blender?
As the node editor is slightly tied to the active object, you need to perform the material changes with an object.
The simplest way might be to have a simple plane hidden in some layer, and use it as the play ground for editing the materials in your file. Because materials are shared, changes in one reference will reflect directly in every object with the same material.
Just keep the plane as the active object, and in the node editor you can peek some material, edit, peek another, edit, etc.
That’s EXACTLY what I was looking for! Thanks!
I vote for this one to go into the official Blender AddOn List!
That’s super useful.