ā¦ but itās very hard to contol the direction of the instancesā¦ simple adding a quad can break itās orientationā¦ and if the underlaying geometry has to be alterantively setā¦
So essentially you want some tedious repeating process doneā¦ so that what are computers good forā¦repeating defined proceduresā¦ so a procedural approuch like Geometry nodes is the best you can getā¦ (and have used several artistsā¦ ).
Iāve seen that sort of user before. They come to a place seemingly asking for help/advice, but they turn down every offer without even trying. It seems their idea all along is to call people names, ācultistsā and whatnot, and bitch about. Just donāt feed these trolls, theyāre not worth anyoneās time.
@Filnisius on the off-chance youāre here in good faith, try geometry nodes. Let go of your preconceptions. Youāre wrong. Youāre going to be wrong a lot. Take it in and good luck. Donāt bother answering
geometry nodes is the only advanced tool we have currently for this purposes and way more better than zbrush where in its current capabilities cannot imitate such workflow, and yes is low level nodes system not meant for every artist but only those how can understand it and embrace it into their artworks, did you know that people that does this are also artists, not only blender, also houdini and even cinema4d is not really that hard to learn, is just complex to build in most cases and requires a lot of math knowledge and etc, and dont be like a bitch here calling everyone tards and blender cultistsā¦
@Filnisius youāre on very thin ice here, Iād recommend you change your attitude promptly if you want to continue using this forum. Insults are not allowed, and your usage of slurs in your insults is not leaving me much wiggle room. Youāll need to acknowledge this warning, and make a public commitment to avoid derogatory language and slurs, within 48 hours, or youāll receive a supension. Should that occur, you can message the @moderators with a commitment to not use slurs again, and your suspension will be lifted.
So you donāt actually want to model scale armour which would move realistically? Like actual scale armour made of overlapping, flat plates of metal. You want snake skin. OK. Continue with ZBrush.