Hey guys!
I have made a leaf texture and an opacity mask along with it. (Images added below)
How did I do? I want to improve upon it, what am I missing here? Any lead would be great.
Things to keep in mind
- Texture is on a plane for now, since I’m trying things out.
- Light has been turned 90 degrees for each render.
- A cylinder was put behind the leaf to see how well it would perform.
- The idea is to achieve photorealism. So, be honest.
I’ve swallowed my pride and I am ready to take the critiques. braces for impact