How do I achieve this liquid metal reveal?

I’ve been trying to achieve this kind of liquid metal reveal with geometry nodes but I cannot find a way for it to be revealed as a “solid” and not have a hollow interior.

Having solidify with the metal liquid wave type of effect doesn’t work and messes up the mesh.

example: https://imgur.com/a/2L0bGdB

Welcome!

I’m not sure what you are trying to do exactly, but is a geometry nodes setup the best way? Based on your example, I would think a fluid simulation would be better for this.