How do I add force field influence into my baked rigid body simulation?

Hi Blender physics experts! I am trying to bake a projectile simulation where the projectile fragments into about 80 pieces. I have a force field set up so that on impact it pushes all of the fragments outward. In the simulation everything works how I need it to; the problem is when I bake it. For one, all of the objects move back together to another location off of the trajectory and then none of the influence of the force field is baked into the keyframes

Thank you in advance for any help!

Video showing the issue: https://www.youtube.com/watch?v=vNZfH0zXSUo

Any help with this is greatly appreciate