How do i apply a single image across multiple meshes?

This seems like it should be so simple but after googling for a whole day i cant find a solution

Ive got an array of boxes in a simulation that get knocked over. I want to texture them so that at a mid point they form an image. So basically im trying to pause the simulation in the middle, project an image onto a bunch of boxes and bake it in.

Bonus points if i can still apply a material to all the faces not exposed to this projection.

Is this hwat you want?

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You’ve found in 11 minutes what i couldnt find in 10 hours. I need to improve my googling skills. Thank you colkai!

No worries. :slight_smile: