And for shading of clouds, it takes a bit of work with the nodes to get certain effects, preferably tested on the Disney VDB asset as I did in this thread, sample image not the same light scatter, but it can be tweked endlessly, so imagine the Embergen cloud simulation in to blender and shaded there with the same shader as I have on the Disney asset, it´s a matter of time just for me and priority of what I want to do
VDB-WDA disney Cloud scattering tests - Artwork / Blender Tests - Blender Artists Community