I’m very new to blender and 3D in general (literally 6 days ago) and I think I bit off more than I could chew by trying to mash too many ideas in my first project instead of focusing on a single aspect. Plus I really liked how the animation played out and didnt want to scrap it if I could find a viable solution.
I’m a a new user on here and it wont allow me to drop a photo of how its supposed to look so the link to blend file is here:
Well, the first thing that’s wrong is your plane has too strong of displacement on it. You can’t see it because your Subdivision level is too low in the Viewport:
If you make it match the Render level of 3, you’ll see why it looks like that. Turn down the Strength value of the Displacement.
Ok, it took me a little while to figure out, but the problem seems to be that you have this “Show Emitter” checkbox unchecked in the particle settings on the blob:
In some cases you only want to see the particles, not the shape emitting them. But in this case, you do, so you need to check that box.