I’d like to make water half transparent via SSR settings, however, it doesn’t work when it’s inside another half transparent object.
(First: no SSR toggled for water)
I’d like to make water half transparent via SSR settings, however, it doesn’t work when it’s inside another half transparent object.
(First: no SSR toggled for water)
Not possible with SSR. You can use SSR on only an object.
That’s a shame
Ty
Not shame, this is limitation of the realtime render engines.
That’s a shame for me, because I need a 2D-style render
Maybe this will help to achieve the effect that you want (shameless self promotion😅): https://youtu.be/n9ZNGVvMOSQ?t=109
I was thinking about playing with alpha too
Ty
tick solution if you think this is one for you…
I’ll test the result when I’m home
CG Vertex made a glass shader for eevee which lets you see through multiple glass objects and much more.
Video: https://www.youtube.com/watch?v=rBOHa_jVVRU
Download the nodes: https://www.blendswap.com/blend/25759