What I mean is this:
As an example, if I click on the Scene button, I am presented with a set of panels:
Output, Render, Anim, Format.
The Output panel has two textboxes:
The top one is for the directory/Name to save Animation
The bottom one is for the image name to select as the background image.
What I am trying to do is, get the name of the textbox, read its contents, and write those contents to a file.
I am not sure how to determine the names of the interface items, nor how to access their data. That’s the first step.
The Fluid Sim panel has a similar textbox for the directory in which the bobj files will be written.
Is it possible to access the standard interface items with python scripting? I thought it would be, but I can’t find any functions described in the blender python API.