Hi, Im an absolute newbie and Im having a lot of trouble exporting from blender to unity. I have a character rigged and with a few animations I wanna test out in the engine but for some reason every time I try to export more than one animation be it from an NLA strip or just as actions the animations become all screwed up, almost as if some animations are overwriting each other. If I export a single NLA strip it works like a charm.
Is it possible to export multiple nla strips from Blender via fbx? Can anyone help me see what am I doing wrong? Its been several days since I started trying to get over this and its driving me up the wall.
Thanks