This is a VERY Annoying problem. I’m trying to build something with the game engine, but regardless of what type of light I use (Even buffer spotlight), the lights illuminate surfaces in other rooms. I try to use a spotlight, but even though it casts shadows it STILL illuminates things in other rooms.
Would it be possible for you to post a simplified blend file that highlights your problems so that we can look at your settings and maybe try to stop it happening.