I just noticed when rendering my animation, my robot is going through the ground when he jumps. I went back to the action and noticed a little dip below the ground when when he begins the jump, but in the animation he’s several inches below the plane. There’s no problem in the rest of the animation that I could see. Can someone tell me how to fix this? As I am a beginner, I only did a couple of tutorials on passive and active objects and physics, so I don’t know what I should do.