I’m using 2.75 and want to create a curved, rectangular cross sectioned beam.
I’ve created and sized a plane, and a bezier curve as the path.
I’m obviously missing something very basic, but can only find reference to using another curve as the shape - not a plane or polygon.
Thanks
Jim
Option 1, convert the plane to a curve object and use that as the Bevel Object for the curve
Option 2, add thickness to the plane and use an array and curve modifier on it
Modron
(Modron)
3
or you could add a bezier curve, change it’s resolution and thickness, and then convert it to a mesh.
Thanks for the replies, I’ll try adding thickness/not using a plane!
Cheers
Jim