I would like to make a compound rigid body so that I can use several simple bounding boxes to define a more complex mesh. How do I parent/constrain the multiple rigid bodies together? There are no hinges, I just want to make the multiple simple bodies behave as one complex rigid body.
Also, is there a way to see a visual preview of the current collision bounds? I would like to see my cylinder/capsule alignment to make sure it is doing what I want.