How do I make a simple animation of a screw screwing and unscrewing into a screw hole, and actually turn while it’s going in/coming out?
Also, how do I make the panel that the screws hold on have an animated removal?
How do I make a simple animation of a screw screwing and unscrewing into a screw hole, and actually turn while it’s going in/coming out?
Also, how do I make the panel that the screws hold on have an animated removal?
just keyframe your object with location and rotation (you dont need rigging for this, just animate the object directly)
so set the timeline to the active frame 1 and move you object (screw) as you desire, and press I to insert keyframe with location and rotation, and then move the active frame to the the 24 frame for example (with 24 frames you will have 1 second of animation, depending in your video settings, if you want 30 fps, then move to the 30 instead) and then rotate your screw using R+Z+360*3 (or more depending in how many rotations you want it to have in a second) the * means multiplication in blender, then move it to the z axis a bit to pull it out, and then insert another keyframe likewise as before, and play the timeline to see the result…
Is there a video tutorial demonstrating this?
What if I want the screw to screw into a metal plate without any nut?
What do you mean the panel has animated removal? Like it rotates or moves away?
Here is a simplified example of what I’m trying to do.
A case with plate cover held on by four screws.
Each screw has it’s own individual screw/unscrew animation and after all four screws are out, then the metal plate can be removed via another animation.
If you animate a lot of rotations, then you have to make sure to change the rotation in the N-panel (like to 720 degrees) and not just R > 720, because Blender will wrap it to 0.
Is there a video showing a step-by-step walkthrough on how to animate this?