I’m working on a multi-pass denoising node group for Blender 3. It’s basically denoising all the light passes separately and then combining them with the right operators. It achieves more detailed results than regularly denoising the combined pass, but just takes a little more time to compute on the cpu.
Sadly I can’t find any proper information on how to combine the AO pass. Any help is appreciated. It would also be nice to have an overview of all operators and order required to combine all passes.
I did find this in the documentation, but it’s outdated and I’m not sure how to apply it in my case.