How do I replicate this effect using Geometry Nodes?

https://www.youtube.com/watch?v=jdYU1fl0NdA This is very interesting and creates an object which is a laser engrave, but could be repurposed as the debris that sprouts out also, or if you combine the boolean stuff could be made to make detailed puncture edges. Uses fields.

During nodevember, I made some procedural spacecraft damage and thought of this thread. Check out this post, with included blend file. It’s doing a lot of interesting things that might help you

1 Like

Thanks. And Have a happy holidays.