Basically, I have an object with some material, and I want all its instances to use the same material. I don’t want to have to resort to using an input in my Geometry Nodes modifier, I just want it to use the same one as the ‘main’ object is using.
In this image, “Face Test” has the material “face lime” but its instances have some other material. I’d like so the instances also use “face lime”.
Thanks.