How do I set geo nodes instances material to the same material the object has?

Basically, I have an object with some material, and I want all its instances to use the same material. I don’t want to have to resort to using an input in my Geometry Nodes modifier, I just want it to use the same one as the ‘main’ object is using.

In this image, “Face Test” has the material “face lime” but its instances have some other material. I’d like so the instances also use “face lime”.

Thanks.

You have to retain a single point of the original geometry and add it first to the join node… you can then set material index to 0 after the join:

Good luck.

3 Likes