How Do I Set Properties for my add_mesh Addon?

First of all, I would like to state that I have a decent amount of experience in Python, but no experience with the bpy module.

I’m trying to make an addon that adds a mesh with multiple variable properties. I’m using the “addon_add_object” template to do this, which uses the FloatVectorProperty function for the variable “scale”.

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I’m trying to use the IntProperty functions to define two of my own variables, “levels” and “seed”. Apart from that, I have made no other changes to the script.

So I have two questions: First of all, how do I access the user-input values for these properties? Second, how do I make these properties show up in the operator panel?

Again, please keep in mind that I am an absolute beginner when it comes to bpy.

You need to add both ‘UNDO’ and “REGISTER’ to your bl_options set for the operator.

the addon_add_object template already has bl_options set to those values by default, and I have not changed them.

See the python editor’ s template menu. There are examples that will adress your issues.

Thanks for the help, I found the template “operator_mesh_add.py”, and figured it was a more relevant example than “addon_add_mesh”.