i have a cube with a light in front of it and a camera behind it. I used “Subsurface Scattering” as the material for the cube but the cube turned black and no light is penetrating through it, its just black… I set the lamp light very high, still no light coming through, what else do i have to do?? why is this not working?
There is no sub-menu option that I can check mark and choose, subsurface scattering, I have to choose it as a material for the cube. the Blender wiki manual seems to think there is a menu option for that on the properties menu… Nope.
blender V2.68 Cycles render. Thanks in advance.