Hi, i’m working in an interactive walkthrough in a house. I started with the kitchen. For my client the kintchen it’s still empty: i have some modulars, a table, a cup, some boxes, a smoke generator and 3 textures in total.
But today i found that when i add just one another object (a frying pan that i made with spin it’s few polys) i can’t move in my scene, it’s overloaded.
I’m using these for walking the scene
it works but i need to add a lot of objects to my kintchen (it’s empty for my client !!!)
The quality of my wakthrough needs to be like this:
so the question is: can i do this job with the game engine??
I’m just begining and i really don’t know what can be done or how to deal with this performance problem, i think that my kitchen it’s quite ok by now, but it’s fundamental for me to add more objects.