I’ve created a character and poses with the pose library (as there are heaps of tutorials for this) but when it comes to finding tutorials on how to use those poses while animating it’s very difficult to find any sustentive explanations or best practices.
Can anyone share useful resources on best practices for animating with a pose library? In my mind I want it to work similar to the NLA but it seems to just key the time line.
Is there a simple way to see what action is applied when and if I can swap, move, change the blend amount etc like when you first apply a pose? I can see that the action edition is aware of some of the poses but it’s not updated as I scrub the timeline to show me the other poses I have used.
I’m new to Blender so apologies if this is a no brainer.
Pose library is a tool to do just that, posing. It’s a resource to help you quickly select common poses with the rig and to tween and stuff for your animations. You don’t animate directly from it or anything like that.
What you want to do to animate something unique is to create your own action from the armature in the action editor. From there you can reference the pose library and set some keyframes from it (like what joseph is saying).
Instead of looking at pose library tutorials, just look at basic character animation ones. That’ll get you headed in the right direction.
The pose library lets you save and apply only poses, not complete actions, I don’t know if that’s planned for future releases but that’s not how it works right now.
You can still save actions as assets and keep them in a library for easier re-use but it doesn’t work with drag as it does with single poses