How do you make an interactive swingable rope?[SOLVED]

I haven’t found anything on this and the closest were a grappling hook and a zipline.

This depends on your needs. If you want a physical plausible rope or chain, you can work with objects that are connected via rigid body constraints.

As a rope usually smoothly deforms you would require quite a lot of segments. To still work with larger but a less number of segments you can use invisible objects that control the deformation of a visible armature that looks like a rope (search for ragdoll).

I hope this gives you an idea.

Okay! I have something.
I’m just having a had time keeping the top of the Player Hook object facing up and have the object snap vertical after pressing the buttons.
It’s pretty frustrating

UPDATE!
Interactive rope swing.blend (488.2 KB)

Okay!
I solved the problem and since I have the physics figured out I will just animate the swinging and add a disembark command.

Thanks Monster!