A while ago, someone game me a model to use with my Minecraft mod I am making. However, now I need that mod in an earlier version that doesn’t take the model format he originally gave me, but will still be able to take in OBJ models.
The problem is that proprietary modeling program he used can’t export OBJ models correctly, but can for X3D. However when exporting to X3D, the textures for the model are lost. How exactly do I put these textures back in, I do have the original image files (png format) where the textures were made from.
PS: if it help, this is what my Blender Screen looks like.