How 'Face Sets Boundary' work?

In this page:
https://docs.blender.org/manual/en/dev/sculpt_paint/sculpting/controls.html

There is a section about Initialize Face Sets using ‘Face Sets Boundary’. I really don’t know how this feature works Anyone familiar with this please enlighten me how this feature functions.

The text described this as:

Creates a face set for each isolated face set. This mode is useful for splitting the patterns created by Expand Face Set by Topology into individual Face Sets for further editing.

  • What is isolated face set mentioning here?
  • When you try ‘Expand Face Set by Topology’, I cannot control the point where it starts, and just like expanding an area coloured by the software.
  • When face sets are created, by releasing the mouse, the face set area is defined by the area coloured. Why these is a need to Initialize Face Sets using 'Face Sets Boundary' again? I just don’t get it.

When you use expand tool, starting point is position of mouse pointer, brush cursor.

So, if you position a mouse pointer on extremity of a finger, press Shift W to expand, you can create a face set that can correspond to a phalanx, a finger or an hand or an arm.
If you position mouse cursor above middle of face, you can create a face set corresponding to noose.

An isolated face set could be considered as an Island inside a bigger one.
So, it is also possible to have a face set or several face sets in the middle of a big one, cutting it into several parts.
If you use expand tool or draw face set tool to create a face set corresponding to pelvis of a character, you end up with 2 face sets : a face set corresponding to pelvis and another one corresponding to legs + upper body.
If you initialize face sets creation by face set boundaries in this case : you end up with 4 face sets.
Upper Body, Pelvis, Right Leg, Left Leg.

I tried as you’ve said, ‘Initialise Face Sets → By Face Sets Boundary’, then use ‘Draw Face Sets’ to map out pelvis area.

I found no options to view all face sets created, so I used ‘Face Sets → Extract Face Set’ and pointing to chest area (non colored) and this is what I’ve got:

Went back to model in Sculpt mode and extract the pelvis:

It does not split in 4 as you’ve set. I don’t really know why and how to use the ‘By Face Sets Boundary’

The website doesn’t allow me to post the model file, because it’s over 5MB limit.

I found how it works. After drawn to face set for pelvis area, then go to Face Sets → Initialise Face Sets → By Face Set Boundaries and it separate areas by boundaries, like this:

Before:

After:

Very much thank you for helping me with your answers.