I have some problems, I need to light an object, but without light others, i tried use layers but the layer is needed use “holdouts” to maintain the first layer visible, but this let some “crop errors” in the contour.
what i need to do? anyone have a idea or a solution?
Only thing i can think of is- render your Object A and B separate and add together in compositor. But im not sure what kind of a scenario that you have in your scene.
Blender doesn’t yet have “light linking” to let a light only affect certain objects, but it is one of the most requested features. You can add yourself as a watcher and/or comment on: