Often while browsing the internet to find 3d modeling tutorials, I see tutorials done mainly in Max and Maya, where there is a face that has many more than 3 or 4 verts. See the following picture as an example:
<a href=“http://photobucket.com” target="_blank"><img src=“http://i233.photobucket.com/albums/ee187/gobley/gun01.jpg” border=“0” alt=“Photo of Multiple sided faces”></a>
My question is: Is this an NGON, or is this just a bunch of quads that only appear to be a single face? Because if I make that same model in Blender, that particular piece is going to be really poly heavy, and difficult to work with. I don’t know how to do this in Blender any other way.
Anybody have any insight on this? I’ve never used Max or Maya, but I’d love to make to make modeling a complex object like this look so easy.