How make HDRI environment reflections inside a room in Cycles?

How make HDRI environment reflections inside a room in Cycles?

Hi, you can switch off all except Camera in Object > Ray Visibility settings for your room/walls.

Cheers, mib

@mib2berlin
Meaning walls will not cast shadows.
In the case we have an open window with some sun lighting, what then?

Ah, only disable glossy.


But still only a fake.

Cheers, mib